DigiDesign D-Command Bedienungsanleitung

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W
henever the latest DAW controller thuds onto
the AT test bench the poignant irony of it all
becomes obvious. In years gone by, loads of
knobs and controls were obligatory. Then with the
advent of digital… they disappeared. For most people
they disappeared so completely that we now have a
whole generation far more conversant with a mouse
than a pan pot. And – here’s where the irony starts to
show its face – it was Digidesign leading the charge.
That’s not to say that I’m accusing Digidesign of
any grand, Dr. Evil-style plot to divest us of all our
hardware only to demand we buy it all again off
of them… That’s a wee bit far-fetched. What I’m
suggesting is that what was possible to control with
nothing more than a keyboard and a mouse a few
years ago is increasingly difficult to do so now. A
whole orchestra can now reside and be recorded
within the bounds of your typical computer! No
wonder it all takes so long to do anything. With
a mouse and keyboard you can only adjust one
parameter at a time… period. This goes for mixing,
sampling, recording, Midi and all other functions that
you perform in the computer.
The solution? It’s time to revisit all those knobs and
faders.
Icon-ography
There has been some shifting of tectonic plates at
Planet Digidesign in the last few years. Plenty of
energy has gone into creating more and more comple-
mentary hardware for its flagship product, ProTools. At
the heart of it all is the Icon concept. Icon (first seen in
AT Issue 34) is like ProTools HDs mothership taking
you wherever you need to go. Up until now there’s
been the D-Control at the helm, ably assisted by the
analogue monitoring unit called the X-Mon, the Mic
preamps, and Avid video options all talking to associ-
ated 192 or 96 I/O. ‘Icon’ describes a scaleable and
potentially massively powerful system.
D-Control is Digidesign’s large-format and pricey
control surface. D-Control was meant to entirely
replace a conventional mixing console when
connected to a ProTools system. In a relatively short
time its been making steady inroads into large
film and TV studios and used on some high-profile
productions like the recent Star Wars episode.
That’s all very well, but what about studios like mine
that don’t need (or necessarily have the dosh for) a D-
Control but have racks of ProTools HD hardware? The
market needed a mid-range, yet powerful, mixing and
control companion for Tools that still fits into the Icon
paradigm. This is where D-Command can take over
the controls of the mothership. It’s relatively affordable
and rather than hitting a market that’s totally
accustomed to large-format consoles (film mixing),
it’s catering to the much wider but no less deserving
community of ‘mouse-keteers’.
We’re talking about a generation for whom the
use of a control surface for complete access to all
ProTools parameters is a totally foreign concept. And
I would have to count myself in that category. So
it’s a credit to the D-Command that I was able to
Digidesign D-Command
New-generation or old school… either way, the new control surface from
Digidesign seems set to take command. Simon Leadley loses his mouse.
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Inhaltsverzeichnis

Seite 1 - D-Command

Whenever the latest DAW controller thuds onto the AT test bench the poignant irony of it all becomes obvious. In years gone by, loads of knobs and con

Seite 2

Digidesign D-Commandoperate ’Tools with virtually no recourse to the mouse or keyboard shortcuts. This may not sound like a big deal… but I can assure

Seite 3 - Automation

comes great organisation, right? Wrong! You have all your tracks laid out the way you want: guitars, guitar FX, guitar subs, vocals, vocal subs… ad in

Seite 4 - Distributed by

surface as it allows more than one person to contribute to a complex mix in a far more efficient manner. To this end, several ProTools systems can be

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